Hello !
I'm sort of a beginner in Terragen even if I used it for a long time, mostly because I don't achieve to find the basic informations of "what does this actually do?"
I obviously did some research without succes
So, I explain :
Context : I'm trying to create a canyon in the middle of a desert. Therefore a sandy desert (yellowish) with a rocky canyon (redish)
Help I got : I (mostly) followed this really nice tutorial to do it :
Canyon TutorialWell, it's really nice... As long as you don't get the camera out of the canyon ^^,
Problem : There is a "fake stones shader" masked by the "painted shader" defining the canyon. Theorically, the fake stones should be only inside the canyon... They are not
Here are the nodes :
I'm pretty sure the "problem" is linked to these 3 elements in the node network, but I don't achieve to get what's making the fake rocks getting on the desert even with the mask on (yes, the "fit to this" are all deactivated
)
Therefore, here is what I got as a result :
And this is what I would like (sort of, I just deactivated the fake stones and the colouring of them for the image
)
Could anyone give me some advices, and, possibly even explain me what in the hell is happening?
I tried to mask a population of bushes with the shader, and it works perfectly
Bonus question :
I have these trange shapes, absolutely ugly on the rim of the crack, how to remove them?
Thanks a lot by advance !