Hmm. Something has to be wrong. This should be a working part of SSS. I can't even force it using masking in world space on a cube. Distribution seems to do nothing unless 0 or below, then it cuts out the bubbles. It doesn't even work in PT. THere doesn't appear to be any volume anymore. It's all surface effects. Tried a plane, cube, and water surface, PT, non-PT, masking water surfaces, mixing water surfaces, density alone. Nothing.