A little scene I did with the 4k jezero crater otrho and the DTM sample as the raw tif loads kinda screwy in TG. I plan on redoing it hopefully with better height data. This sample was 8bit and rather small so it had to be transformed into 32bit, and upscaled. I used box-blur to remove jpeg artifacting. Little ripply but I like it still.
I had to process the colour as it contained refraction from the atmosphere and camera lens in orbit (smooth chromatic abberation like colour smudging), then upscaled to 8k and generated PBR textures. I also did erode the terrain, but only used the maps to accent the colour maps, as the erosion made it look like water has been flowing everywhere, rather than just needing the flows for staining.
For a barely 2k 8bit heightmap, I think the upscaling and restoration isn't too bad.