Quote from: Dune on March 09, 2021, 02:05:29 AMThey almost look like shadows.
I suspect diffuse shading has snuck in there.
EDIT: It has, see posts below:
Tip: If you're in need of a decent program to look at and manipulate 32bit exrs try Affinity Photo - very like Photoshop and has a far, far better handling of 32bit float files and is ridiculously cheap (about $33)
Quote from: SuddenPlanet on March 08, 2021, 11:53:59 PMAlso the quality is dependent on knowing the correct render settings,
Render settings are fairly simple, turn everything off! - GI, shadows, atmo should be off. Aliasing at 3 - most important is Microply detail at 1.0 (which is one micro polygon per pixel)
I'm curious about your multiple instances of Terragen, is it to export 8 different terrains? Or tiling one terrain?
Tiling terrains is my preferred method, the files become more manageable and with the render method, you can animate your camera to render a sequence of tiles. I don't have Modo or Zbrush though so not sure if it can deal with tiled input images.
Send me your project file if you can, and I'll take a look.
That original Youtube tutorial was done a few years ago and Terragen has changed since then, so I'll make a updated version and post it here (for Terragen Professional)
p.s Just noticed you must have the Professional version as one of your renders is the Surface Position render element - you don't need this