Here is a rock with luminosity. Geometry is pretty lost because of now shadows, but some is there becasue of multiplied voronoi by colour, which also produces the displacement. So there is some depth provided by that, but the rest is created by distort by normal creating the illusion of shadows to the left, which would trick a photogrammetry program I think in luminosity mode, and maybe with shadows too.
This took 11 minutes to render with lighting, or 1 minute with luminosity, so it may be worth trying anyway. May do it since it'll take awhile to get the 11 minute ones I need.