Hey guys im a bit confused on how Terragen interprets the input displacement
i have a simple scene, what i want is to add horizontal stripes to the displaced simple shape masked area.
here is a screnshot.
i have set the power fractal displacement to lateral only, but on the render i get the geometry displaced by vornoi ridged dots, instead of stripes, even if in the power fractal node the noise stretch is set to 1000 on X axis and in the preview they look like stripes.
Its so damn confusing.