Let PF Noise Octave be Fractional

Started by WAS, April 12, 2021, 03:53:09 AM

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This would be really handy for jittering the octaves of a PF (animation) without messing with other shaders (or a smooth shader). Currently it steps between whole numbers and not sure why considering smoothing shader effects octaves from what I know and surely isn't just stepping whole numbers from the obvious effect.