Hello.
I can create an obj or fbx file from within Terragen using the Micro Exporter, and successfully import it into a Maya scene (as shown by polycount and in the Outliner) but I cannot see it in the Viewport. It comes in only as a Shape node, with no transform node. I have tried extreme zooms in and out, and using F to frame the mesh but there is no sign of it. I tried exporting the mesh as an fbx and re-importing it, but although the Outliner shows it, I still can't see it in the Viewport. What am I doing wrong?