Been having a play with the Voronoi 3D diff scalar, to create a desert landscape of dunes.
I've added the tad file for you to play with. The file is slightly different to the render as I've piped the voronoi through a default layer node colour function, and reduced the roughness to around 0.09 so blur the voronoi and get rid of some of the sharp lines.
again if you use it etc let me know so I can see what you did with it