Plane bug

Started by WAS, November 08, 2021, 12:06:05 AM

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So I just realized you can't invert a planes normals (to have it above the camera) and have "Normal" displacement that's positive, it will act like your positive displacement is negative. If you swap edge AX to -1 and BZ to -1 the displacement will be correct, but the planes normals won't.