Your picture is great but for my taste, its to crisp.
Maybe its because you rendered it in 10000 and shrunk it down to get such details or
you rendered it with Catmull-Rom Filter or sharpened it in the post? I don't know?
In the past I rendered such crisp renderings which should be that sharp always 4 times bigger than the final resolution.
If my final picture should be 1920x1080 I rendered a version 4 times bigger, ending up with a resolution of 7680x4320.
Shrinking the rendering down to the final solution, each pixel inside the final picture gets the infomation from its surrounding pixels.
One information (color/brightness/ect.) from the pixel above, one from the pixel below, left and right. At the end it gets much more crisp.
I guess, it's what you've done here?
Please allow me to point out here another simple method, which I use quite often to sharpen an image.
To sharpen your image, make a copy of the image and lay it as a secound layer above your image. Apply a high pass filter (0.5-1.0, just try out) to it.
If done, just mix it in "linear light" mode with 10-35% with your original image below. Change the mix value and watch how the sharpness changes in you picture.
A good way to sharpen your images pretty fast, flexible and easy.
So three things, that probably I would do here...
a. Use another Filter (not Catmull-Rom) or restraint the sharpening (in the post), rendering smaller?
b. Give the sky a little bit more blue
c. Shifting the red ground colours into the yellow spectrum a little bit.
I tried it this way in Poposhop and here is the result.

The image is unsharpened with gaussian blur 0.25 to give it a softer appereance.
STORMLORD