Sedona on my mind !

Started by pclavett, January 25, 2022, 10:52:29 AM

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pclavett

Hi guys ! Have been toying with production of Sedona AZ like soils and rocks and have included file shares in the File Sharing section (under ROCKS). I was playing with Gaea and misconnected some node..... obtaining some of those happy accidents that come once in a while..... mind you, think that most of what I do happen accidentally ! In any event, the terrain looked plausible for the Sedona area and worked on the terrain for the past few days and spent a lot of time planting veggies. They are not totally appropriate for the area but give it a look. Anyway, this is the result, no time spent on mood,  atmospherics etc.... Will change things later ! The foreground plants are somewhat dark and probably have to spend some time with the Environmental Lighting settings. It is fun to be doing Terragen again and compliments again to the software developers for the amazing stability of Terragen, despite the massive load of objects, countless superimposed displacements etc... Take care ! Paul

Lady of the Lake

It is a beautiful place and you have captured it very well.

Hannes

Great image!! I really like the mood.

Dune

Very nice setup. But one thing I have to say; for my taste the shadows are much too dark. It's a very hard image.

mhaze


masonspappy

I've been in that area (long time ago). Well done!

RogueNZ

Fantastic scene, a little over saturated for my eyes, and I'd love to see a bit more translucency in the vegetation and softer shadows  :)

pclavett

Have worked out some of the dark and contrasted areas on the vegetation, also added clouds and modified the rocky soil to that which I shared in the sharing section. This was rendered at 10,000 pixels....just to see how much more detail. Took 60 hours ! Take care and have a great day !

Dune

Great update, it looks very much better now! The clouds are wonderful too. For perfection you only need some post cloning work on the exploded rocks down right (literally).

Stormlord

#9
Your picture is great but for my taste, its to crisp.
Maybe its because you rendered it in 10000 and shrunk it down to get such details or
you rendered it with Catmull-Rom Filter or sharpened it in the post? I don't know?

In the past I rendered such crisp renderings which should be that sharp always 4 times bigger than the final resolution.
If my final picture should be 1920x1080 I rendered a version 4 times bigger, ending up with a resolution of 7680x4320.
Shrinking the rendering down to the final solution, each pixel inside the final picture gets the infomation from its surrounding pixels.
One information (color/brightness/ect.) from the pixel above, one from the pixel below, left and right. At the end it gets much more crisp.
I guess, it's what you've done here?

Please allow me to point out here another simple method, which I use quite often to sharpen an image.
To sharpen your image, make a copy of the image and lay it as a secound layer above your image. Apply a high pass filter (0.5-1.0, just try out) to it.
If done, just mix it in "linear light" mode with 10-35% with your original image below. Change the mix value and watch how the sharpness changes in you picture.
A good way to sharpen your images pretty fast, flexible and easy.

So three things, that probably I would do here...
a. Use another Filter (not Catmull-Rom) or restraint the sharpening (in the post), rendering smaller?
b. Give the sky a little bit more blue
c. Shifting the red ground colours into the yellow spectrum a little bit.

I tried it this way in Poposhop and here is the result.

Southwest Final Render_ADJ Post.jpg
The image is unsharpened with gaussian blur 0.25 to give it a softer appereance.

STORMLORD

pclavett

Thanks very much for all the help and suggestions ! appreciated !