Not been here for a while, as I've been busy doing photoshoots for a national poster campaign
Back to playing with blender. I'm trying to merge 2 simple shape shades. a log straight rectangle to form a canyon shape, and a circle. it will end up with the canyon opening into a wide open space.
I've tried using the merge shader, but no matter the settings you can see the point they overlap and a step is created. I've set edge profiles to 0 on both and still the step is there. they don't seem to be merging into one solid shape if that makes sense
I've attached an image and the file (the file isn't really that important as I just want to get the shape sorted before I use it anywhere.
If you use the view button on the merge node, you can see the outline of the shaders where they cross
best
Simon