Scyscrapers - sort of

Started by KlausK, March 01, 2022, 10:16:01 AM

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KlausK

This is more or less a snapshot of a scene I am doodling with at the moment.

Some formations that reminded me of Scyscrapers.
I did not bother too much with the quality of the clouds. The streaks stem from very large Haze values, I think.

The files from this thread were used as a base. Thanks for those!
https://planetside.co.uk/forums/index.php/topic,29877.msg292149.html#new


CHeers, Klaus
/ ASUS WS Mainboard / Dual XEON E5-2640v3 / 64GB RAM / NVIDIA GeForce GTX 1070 TI / Win7 Ultimate . . . still (||-:-||)

aknight0

Cool!  I wonder if you could merge this with the procedural sort-of city I posted last year?  Could be a nice downtown area.  

KlausK

@aknight0 - Thanks you!

If you want to give it a try here is the file:

CHeers, Klaus
/ ASUS WS Mainboard / Dual XEON E5-2640v3 / 64GB RAM / NVIDIA GeForce GTX 1070 TI / Win7 Ultimate . . . still (||-:-||)

WAS

Cool effect, and I think if you use that sort of displacement for the driver under the proc city masks it may give some cool effects, or use a mix between the two types for more variations.

Dune

You can probably also use a mix of shader arrays, using square 5% smooth stepped SSS's as a base in several mixed/aded sizes.

mhaze

Kinda like ant hills! alien ones - quite a spooky image!