I know that the cube has the edge radius, which needs to be adjusted relative to both scale and displacement. But I notice the XYZ coordinates of this area are just wonky in general, and I'm not as pleased with the results. I'd probably be easier to use sphere. But with strata, it always wants to follow the normal, lateral wise, so not really helpful for both cubes and spheres. Tough I am sure you can use like the terracing function and base it off of finals and Y to get the desires effects, well, similar at least.