Well, if you have displacement of say 10m, the surface (or instances sitting on that surface) moves up 5m, or down 5m by the fractal noise, half the amplitude. If you offset that amplitude by minus 5m, thus sinking the base first, the highest surface level (or instance 'ground level' or root base), should be at zero (-5+5). The biggest displacement or lowest level being minus 10 (-5 + -5).
But it is not! Highest root levels hover over ground, are thus displaced more that half the amplitude (image 2). That is something I don't grasp. It seems the amplitude is not correct, somehow.