Thanks!
Yes, in this case it was my intention to make it look like the dry skeleton of a reef (for two reasons, first I have a hard time seeing pictures of happy reefs considering the situation we are really in, second I was not sure about how to get the correct colours and fine detail for living coral.
That thing is a planet with 2 populations and 13 hero objects.
Its been 6 years since I used TG frequently, so i missed all of the new subsurface scattering options. Where can I find that?
I also pondered creating a landscape using your human surfaces Hannes but could not get them to work.
Another question, although I kind of like the grainy look of the last image, which setting could reduce that?
Best regards,
J