I recently upgraded my Terragen Creative on Windows 10 in order to be able to generate VDB clouds for Blender.
I did a few tests with the setup and export of EasyClouds in Terragen Creative 4.6.19 Frontier. Importing any of the VDB files into Blender (3.3.1) as OPENVDB at first did not result in anything useful, the imported objects were apparently empty of any voxel information. Also each Terragen generated VDB is rotated, standing on a side instead of being oriented like in Terragen.
When I realized that the voxel information was not correctly included or interpreted by Blender, I opted to adjust the "Cloud base altitude" to zero, essentially laying the cloud on the ground in Terragen. And to my surprise, this enabled Blender to show the voxel information, though the VDB is still rotated.
Here the render I made with Blender 3.3.1 of my first successful Terragen VDB export. Do you guys have some tips and tricks about the Terragen VDB export that you would be willing to share?
With regards, Ralf Maeder.