Alien world - this side of crimson

Started by zhotfire, January 01, 2008, 07:54:49 PM

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zhotfire

I'll chalk this one up to guilty pleasures. I was playing around with eclipses and came up with this (see attached). I used the atmo of the moon to affect the colour of light. One peculiar thing I noticed about the terrain was my perception of scale. The left side looks a fairly normal high altitude scale, but the right side looks like I could reach out and touch it! Must just be the lighting and reflections messing with my head!

Hope to pick up some new tricks from you all. With the news of the final release I've decided I better get up to speed. Thanks!

P.S. Hello! (some of you already know me from the 'Nut house)  ;D

nvseal

Nice, I like this one. Maybe some more AA for the other planet's atmosphere (if that would help, haven't tried).  8)

dhavalmistry

"His blood-terragen level is 99.99%...he is definitely drunk on Terragen!"

JohnnyBoy

Wow, nice -the landscape has a real painterly feel. I was just wondering what the luminous rocks are? They look good in the foreground, but don't work as well in the background. Maybe a higher AA setting would help. Anyway- great stuff!

rcallicotte

I like this.  Great work.  Excellent light placement and great forethought.  Imaginative.
So this is Disney World.  Can we live here?

Seth


mrwho


zhotfire

Thanks all!

Quote from: JohnnyBoy on January 01, 2008, 09:51:12 PM
Wow, nice -the landscape has a real painterly feel. I was just wondering what the luminous rocks are? They look good in the foreground, but don't work as well in the background. Maybe a higher AA setting would help. Anyway- great stuff!

I was going for a look similar to newly cooled lava using a reflective shader. I haven't played with the AA settings much, but it seems to be talked about quite a bit. I'll have to start experimenting with higher settings to see what it can really do.

NWsenior07

The colors you used in this really make it pop. I like the scaling of the terrain and I think you've done a very nice job.

Will

The world is round... so you have to use spherical projection.

zhotfire

Try as I might, I can't seem to smooth out the eclipse. I've tried increasing the atmo quality, increasing the AA setting, rendering at a higher quality, lowering the haze density... there is little, if no effect on it. The only way may be to use the old 0.9 trick and render big, then down sample....
Anyone have any ideas as to what to try next?  :-\

dhavalmistry

"His blood-terragen level is 99.99%...he is definitely drunk on Terragen!"

zhotfire

Quote from: dhavalmistry on January 04, 2008, 08:41:35 AM
have you tried postwork?
I was saving that as a last resort... hoping there was a more elegant solution!  ;)

neon22


Mr_Lamppost

The best eclipse I have seen  ;D

I know PS want to promote realism but I would have proposed this for Image Of The Week but you were trumped by some ultra real clouds.
Smoke me a kipper I'll be back for breakfast.