Hi Everyone,
It's been AGES since I last visited the forum... Well, let's just say that I had different life priorities.
I have returned to "Terragening" recently. Apart from rendering I also try to visually enhance some of the resources I have.
Right now, I am trying to perfect the vast collection of X-Frog plants and trees that I have. With this, I aim to achieve the following things which, as I found, are lacking or are completely off in the original files:
1. Introduce translucency to all leaves (original X-Frog leaves are fully opaque, with translucency value set to 0 which is nonsense)
2. Add green-tinted color to said translucency
3. Add more accurate IOR to all leaves
4. Add reflectivity to (most) leavesI put the last item in bold, because this is what I have the biggest trouble with...
Unfortunately, some of the X-Frog trees are fundamentally flawed when it comes to the leaves in this respect. I'm sure that you noticed that the surface of the leaves is perfectly flat most of the time. This, in turn, produces a totally artificial, flat and universally white reflection. Like on a polished strip or mirror-like surface.
My question then is how you Guys go about this issue (if at all). With limited success, I tried to create a reflection mask out of the color files to alleviate this problem. However, this is an extremely time consuming process.
I will be grateful for any tips. I would like to upgrade and "liven up" my 3D flora before I make any renders.
Thank you.