Canyon series 1

Started by Tangled-Universe, March 24, 2024, 07:15:05 PM

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That's what I understand as well. I'm actually curious if a simple color (even blue node) would render very differently.


That node omits the displacement data from the incoming connection.
I'm trying a test now with having that as colour function of a surface shader, but I can't imagine that it would make a difference. Neither as a child of that surface layer.

OK so that took 10 minutes for 9% completion, I know enough...


Yes, used inline it does indeed.