Cloud Image Mask Too Reflective....How Do I Adjust?

Started by AlianaAR, September 24, 2024, 01:57:32 PM

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AlianaAR

I'm very close to getting the look I want for this exoplanet. I'm an issue I need solved before I can move onto more complex aspects such as multiple cloud layers for more realism.

The main issue is no matter what I adjust I can't seem to figure out how to turn down the reflectivity/specularity of the cloud image map. It's too washed out and looks over exposed in the render. Where do I turn that down? I've tried lower pretty much everything in the map  and cloud settings and it's just not changing.

Thanks in advance....And please comment on the image and give me any suggestions you might have to get this looking better.

Kevin Kipper

In the Image Map Shader you can adjust the image via the parameters under the Colour tab.  For example, checking the Multiply RBG checkbox and setting the red value to 0.5 will reduce the red value by half.

It looks like you're using the Image Map Shaders to define the final density of the Global Cloud layer.  If you're unhappy with the rendered look of the cloud layer itself, you'll want to adjust the cloud layer parameters, such as those found under the Lighting tab.

There is a Density Fractal node providing the density to the cloud layer.  You might also try adjusting its contrast value under the node's Density tab.

AlianaAR