Hi,
Just re-installed terragen after years of abscence.
now..still the new versions do not allow for rotations of clouds (for those that previously obtously refer to..it´s not natural needed..and you should just generate random seeds, spare me any discussion of that)
Now..i think this is easier to do with the older cloud types, but the easy clouds.
Have checked some info on adding rotate vector before the easy cloud node, but doing that..with that node only and rotate y vector, nothing changes in the cloud.
Then tested the shader transform node, but..nothing happens there either, could be using that wrong.
Not sure if it needs some other function node, vector node directly too, or scalar or something?
Anyone with a screenshot of the proper node setup for that?
I think I had this discussion way back, but got no good guide on how to do it then, other than ..not possible I think, or no good screenshot on nodal setups.
Or is it just not possible with the easy clouds?