Purple noise in spherical image output

Started by markun4649, January 31, 2025, 08:07:10 AM

Previous topic - Next topic

markun4649

Hello, I have rendered a spherical image using Terragen 4 and it outputs an image with purple noise as shown in the image. I have reviewed the rendering settings, but the noise is not gone. In some cases the output is a completely purplish image. Does anyone know how to solve this problem?

markun4649

Sorry. That seems to have been resolved. I changed Convert to linear to Data is linear in the Colour tab of the background Image map shader node and the noise no longer occurs.

Matt

Thank you for letting us know the solution. It seems like there is a bug in the Image Map Shader's "convert to linear" option, but it may be triggered by something specific to your background texture that we haven't encountered before. Are you able to send us the image file you're using, or perhaps a smaller version that exhibits the same problem? You can send a Personal Message (PM) to me, or email support@planetside.co.uk . We would like to find and fix this bug.
Just because milk is white doesn't mean that clouds are made of milk.