Exporting an FBX camera out and scaling it for Maya/NukeX

Started by SamDB, February 08, 2025, 02:13:46 AM

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SamDB

Hello, I have a space scene where the camera moves million of miles.

I need to scale this movement down as it's not viable to have this movement in Maya/NukeX. Realistically, i need the to scale the millions of miles to a couple of metres.

I have tried exporting the camera and exporting an FBX scene where I can scale the camera down, however this hasn't worked.

I have tried all of the different scale factors when exporting a camera out but the distance the camera moves is always the same. Does anyone have any experience with this?

I have attached pics of the camera export settings in Terragen and the Camera end position in Maya to give a better perspective.

Matt

I'm following up here after the conversation on Discord.

There seems to be an issue with using the custom scale factor on this FBX exporter. The suggested workaround is to scale the camera in the destination app, for example by using a Group in Maya or an Axis node in Nuke.
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