I am having a problem using heightmaps. I have created a small planet with a radius of 43780 meters, but when I load heightmaps to give it a cratered surface, all the hieghtmaps load at the top of the planet, and drape down the sides. This produces a a surface that is smeared down the sides from the top, and aren't perpendicular to the sides of the planet.
Any suggestions?
Thanks;
Rob Pleak