I'm sure this has been asked over and over, so my apologies.
I'm familiar with using opacity/transparency masking w/ the micro-poly render. No problem. But for some reason I'm unable to come up with a way to get the same thing to work w/ raytracing. The leaf color images appear but is surrounded by the remainder oi the texture rectangle - the black square phenomenon.
Any hints would be greatly appreciated.
TIA -
PuffnStuff