Canyon Wall *FINAL* + Tutorial :)

Started by Tangled-Universe, January 20, 2008, 10:46:14 AM

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inkydigit

look forward to seeing an explanation! ... it is a truly wondrous render!

Tangled-Universe

Finished ;D
It's 2711 KB and I tried uploading it to Ashundar but I can't seem to find where and especially how to?

choronr

I'm really looking forward to this Martin!

Tangled-Universe

Can someone help me to get it on Ashundar (can't find an upload button anywhere  >:() or anywhere else easily accessible for everybody?
Thanks in advance.

Martin

rcallicotte

Are you signed in?

Quote from: Tangled-Universe on March 05, 2008, 02:37:19 PM
Can someone help me to get it on Ashundar (can't find an upload button anywhere  >:() or anywhere else easily accessible for everybody?
Thanks in advance.

Martin
So this is Disney World.  Can we live here?

Tangled-Universe


choronr

Hi Martin,

I can put it on my web site for download. First I need to run some errands and can do this later this afternoon. Let me know.

Oshyan

Martin, you have to have at least 1 post on Ashundar in order to upload files. Then you should see an upload button near the top of the uploads sections. More info here:
http://www.ashundar.com/index.php?topic=4057.0

- Oshyan

Tangled-Universe

Hi Everybody,

I've uploaded the tutorial at ashundar and you can find it here:

http://www.ashundar.com/index.php?action=tpmod;dl=item342

It is my first tutorial ever so I hope you'll all find it clear and useful.
Please let me know what you think of it or when you're having problems/questions/whatever! ;D

Martin

rcallicotte

So this is Disney World.  Can we live here?

Seth


efflux


kaisersuzuki

Hello Martin,

First of all thank you for taking time to put together your tutorial.

I am trying to walk my self through your tutorial and emulate a scene similar to what you have done.  I have an issue and a few questions.  The procedural canyon generation seems to be causing me issues.

I have a series of white lines that run outward from the surface of my planet to what appears to be infinity.  I have attached my nodes and an image showing one of the lines.

Any ideas what could be the cause of these?

Also I was wondering if it would be possible for you to post a clip file of your procedural canyon.

This would assist me greatly.  Thank you!!!

rcallicotte

Not to speak for Martin, but it's likely that the white lines represent displacements toward the top of your node network that you should either lower in value or eliminate.
So this is Disney World.  Can we live here?

kaisersuzuki

#74
Thanks for the reply.  I disabled the two displacements patched into the compute terrain and patched the clamp scalar directly into that and now have no terrain and the lines.

I think I have an error in my function nodes, but don't really understand the functions so can't narrow it down.