Cumulus clouds take 1

Started by elscorpio, January 24, 2008, 06:57:16 PM

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elscorpio

Hi

First post from me, just started experimenting with terragen and jumped right right to the clouds.  ;D

As you can se on the image still trying to get rid of the noise in the light beams below the clouds.

To that effect, does anyone has any good advice ?

I manage to get some of it away (picture on top), but there is still some left. I did that by increase the samples in the atmosphere node. of course that dramticly increasedthe rendertimes  :-\

regards

elscorpio



dhavalmistry

nice clouds....atleast better than my first clouds....

if you want to get rid of noise in the rays...you will have to increase the atmosphere samples....and now that I read your comment...you already know that!

lower the density to around 0.06 and edge sharpness to around 2....
"His blood-terragen level is 99.99%...he is definitely drunk on Terragen!"

elscorpio

Thanks

Yes i believe you right, after looking a little closer at some of the post it's seems this is the only way getting rid of the grainyness.

rcallicotte

So this is Disney World.  Can we live here?

overlordchuck

Hell of a lot nicer than my first clouds...

rcallicotte

Set your atmosphere at or above 48.
So this is Disney World.  Can we live here?

Mr_Lamppost

Excellent clouds: Proper Job  ;D

I tend to set my atmosphere samples to 64 and adjust if needed.

While the clouds are the focus of this image I usually add a moderate displacement to the terrain to provide interest and a distance cue. 
Smoke me a kipper I'll be back for breakfast.