Hi all.
Glad you like. Hope its useful.
Mr_Lamppost... yeah, I think this one is better, though if you aren't doing real closeup stuff, you can use them both for a bit of variety
Bidmaron.... I actually pass all my models through Poseray. The site IS... sparse to say the least
Poseray seems to fix many things that the programs used to create the models seem to get wrong. Mainly it sorts out the image mapping (for bark, leaves etc), or if you are just using colour it pays to reapply it in poseray. Usually it goes like this. I export from the modeling package (Xfrog, Onyxtree etc) as an OBJ file, then load this into poseray (the Horsechestnut I just uploaded took about 1/4 hour to load even on a 2 x 3GHz zeon workstation). I then reaply all the texture image maps, transparency maps and bump maps (I'm not too sure if this is really necessary, as I usually have to reaply them in TG too) then export it as an OBJ file (usually overwriting the original). By doing this, when you open the model in TG, in the multishader you at least have a list of parts that you can rehook the image maps too. Without running it through Poseray, I find you often get a blank multishader
Hope at least some of that made some sort of sense
O B... If I could find an upload link on ashundar for anything apart from pictures, I would be more than happy to upload all my models. I am probably looking straight at it, but I have looked and looked
(By the way,
http://www.gintdev.co.uk is my domain, and I've had it for years, so its not likely to be going anywhere
)
EDIT OK, so I'm an eeejut, I was damn sure I'd posted on Ashundar before. Obviously hadn't. Thats why I couldn't find an upload link. DOH
Ta
Miles