Hi all
I am trying to render a "Wet Lands" scene and need to see the vegitation reflected in the water. I can do this indervidualy with single objects (xFrog free content . . .) but populations dont seem to reflect. The attached imaage illustrates the issue. The tree and the clump of white grass to the left of the image reflect properly but as you can see the green "reeds" are not reflecting at all (all objects are casting shadows). I note there is a reflective shader but I cant see how to attach it to the water shader (lake), if thats the right place to put it ?
I have attached the rendered scene illustrating the effect(wetlands.jpg), the node network (wetlands node.jpg, cropped screenshot) and the wetlands.tgd file. Any help greatly appreaciated.
Thanks
Richard