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Displacement Checkbox
Displacement Checkbox
Started by rcallicotte, March 03, 2008, 12:06:32 PM
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rcallicotte
1k+ Member
Posts: 9,541
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Displacement Checkbox
March 03, 2008, 12:06:32 PM
When this Displacement checkbox is unchecked, should I trust that all displacement checkboxes beneath it are not active, including Continue Spike Limit?
So this is Disney World. Can we live here?
dhavalmistry
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Re: Displacement Checkbox
#1
March 03, 2008, 12:07:45 PM
yes!
"His blood-terragen level is 99.99%...he is definitely drunk on Terragen!"
rcallicotte
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Re: Displacement Checkbox
#2
March 03, 2008, 12:08:10 PM
I'm not sure why I didn't trust that. I hope it's been tested.
So this is Disney World. Can we live here?
Oshyan
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Posts: 13,674
Holy snagging ducks!
Location: Outland, CA, USA
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Re: Displacement Checkbox
#3
March 03, 2008, 04:20:50 PM
Yes. The other settings only act on the displacement that is provided by this specific node, so if displacement is disabled they will do nothing.
- Oshyan
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