Im not exactly sure if anything is wrong, but recently things don't seem to be very good quality when I do a test render for example at 640x480, with ultra AA on, normally that would create a decent enough quality image, but obviously too small for anything. What I noticed is using ultra AA takes the same/less time than with it unchecked on the specific image. I rendered one on a very high res, with ultra on, and it only took 2 hours, which is very fast for that size compared to previous renders. Im using a 2048 terrain so detail isnt the problem.
Any suggestions to whether there is a problem or not are appreciated.