Hello,
Are there any known bugs with chan file import for the terragen camera?
I think i found some but i want to make sure i am not using the program incorrectly or just running in to a limitation
of the preview tech version.
I am using the tech 2 preview to evaluate if we might be able to use Terragen 2 on a project. We know it is still a preview
but if we know that teh camera motions between Maya and T2 will work then, we can wait for a more mature T2.
So this is what I did.
I make a height field in T2 and exported it as a LWO.
Then I used Modo to convert the LWO in to a Ma file. (the scale is one to one between the two applications)
In Maya I placed a simple house on the terrain and exported its positional info via the ImportExportChan.mel script.
I also saved the simple house out as a OBJ.
Then i animated teh maya camera a bit & exported its animation using the above script.
I looked at teh chan files and the data seems to be correctly saved in them.
I started the terragen two program & loaded the same project that i used to make the heightfield.
I went to the T2 camera settings and used the option on the bottom to import the chan file. First i rowsed tot eh file and then i selected "import chan file"...nothing happened. no animation was read in.
Then i went to the positional box for teh camera and selected the animation curve icon [the icon looks familiar
]
T2 informed me that 1 frame of animation had been read. and it seemed to read it properly.
Then i did the same for the camera's rotational settings..but this time T2 read in the positional info.
System:
OS X 10.4.8 PPC
Terragen Tech Preview 2