terragen- 3ds max

Started by Darkzero 13, March 18, 2008, 04:55:59 PM

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Darkzero 13

Hi, i'm a modeler and i'm looking for a way to port the maps made with terragen into a 3ds environment.
does any1 know how to do this?
tnx

JimB

Some bits and bobs
The Galileo Fallacy, 'Argumentum ad Galileus':
"They laughed at Galileo. They're laughing at me. Therefore I am the next Galileo."

Nope. Galileo was right for the simpler reason that he was right.

Oshyan

For Terragen 0.9 this is the best thing available:

http://www.darkmoon3d.com/tg-max/index.html

- Oshyan

Hannes

Check this out:
http://www.gugila.com/downloads.html
Ground Wiz is a plugin for 3ds max for creating terragen-like surfaces, but the best thing is, you can directly import Terragen (0,9)-scenes into 3ds max (you have to import the terrain separately) including texture (not perfectly the same but very similar), camera and sun.
There is a free version (Ground wiz lite), which has little restrictions, but you can use it without rendersizelimits or timelimits.

Hope this helps

phil_DDIStudios

Groundwiz is good, However, you will not be able to export .OBJ or .3DS with from Max and keep Terragens/Groundwiz's incredibly accurate terrain shader/texture map. If you simply want  to be able to populate a Terragen world with trees etc then consider TG2 with its object import???  ;)