Typical Mars and now Jupiter

Started by RArcher, April 23, 2008, 02:54:27 pm

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Thanks for all the comments.  This was actual one of the simplest renders I've done in a very long time.  First I downloaded the highest resolution mars surface map that I could find (8192 x 4096) which I then modified in photoshop to add some vibrancy, contrast and some sharpening to pull out some of the hidden features.  This Image map I used as a shader for the colours and detail on the planet.  I then took the same image and converted it into grayscale did some levels and curves work and used this as a displacement shader.  The only other adjustments I made was to mess around with the atmosphere to get the look I wanted.

I downloaded the surface map here: http://www.celestiamotherlode.net/

Next steps are to begin figuring out how much powerfractal data is needed for various zoom levels to eventually create an animation zooming from planetary level down to surface level.

A screenshot of the embarrassingly simple node network is attached.


This looks gorgeous!  I'm biased from all of the exposure I've had to NASA photos, so the only quibble I have is that the surface is too shiny.   ;D


Though amazingly simple created, still a fantastic image!
I really like the wat it looks so far. Keep the atmo as it is, for me ;)



Here is Jupiter done in the same sort of way as the Mars image.


Nice displacements on the cloud tops, though I'd suggest softening the displacement slightly.


Hey, cool stuff!- Mars especially.



agree with NWsenior about Jupiter but it is still amazing
also Jupiter has this characteristic whitey peachy haze around it you image here is to clear i think :)


I agree about the displacement.  Too much.  And for me the color is too resilient for space.
So this is Disney World.  Can we live here?