[bug] moving heightfield modifier crashes TG2

Started by bugfish, January 07, 2007, 02:23:50 AM

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bugfish

Open a new TGD.

Add a surface layer

Expand  heightfield shader and add a heightfield modifier (eg. adjust vertical)

Expand  heightfield shader and click on the added modifier.

move it up

Expand  heightfield shader and click on the added modifier.

move it down

crash



Oshyan

Confirmed. It seems to happen with fewer steps - just create the heightfield modifier and move it up and down a few times. We'll look into it.

- Oshyan