Quote from: Harvey Birdman on March 06, 2007, 10:41:06 AM
BigBen - I'd like to see that. ... </edit>
Ask and ye shall receive
These images are all derived from a 360°x180° equirectangular panorama (my high res panorama test).
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Your garden variety "light probe" (mask a circle to fit the square)
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A 360° fisheye image looking straight down
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A tilted 180° fisheye image
Available projections with PTStitcher are rectilinear, cylindrical, fisheye and equirectangular.
To create my TG0.9 animation I ran TG via commandline with 6 TGS scripts (1 for each cube face), then stitched them to an equirectangular panorama, and then extracted an image with the camera heading/tilt angles at the desired projection/fov. The same thing should be possible with TG2 once the CLI is fixed.
By keeping the equirectangular images, I could also extract a different camera angle from the same path which opens up a few extra editing options, not to mention editing zooms etc... without requiring a re-render.