Thanks to everyone for your comments. My biggest problem recently has been to get the clouds "just right". Seems sort of nebulous sometimes. Anyway, I'm working on a new set of clouds.

I agree about something needing to be done, but what exactly, I'm not sure.
@cyphyr - The node network consists of a Terrain group that is multi-tiered Fractal Terrains, which was something I picked up about doing with something I saw Volker do. I played off of his work. Then, I take this into a rough and rocky terrain shader group. Then, It goes into a cracked group and then a tiered group of fake stones.
@Phylloxera - I'm only using a population of trees on one mountain, until the Beta version comes. I hate frustrating myself with constant destruction.