This is most likely a memory-related error and is probably caused by the multithreading, which increases memory use fairly significantly over previous versons. Rendering with a single thread ought to work if it did so in previous versions. You might be able to use 2 threads as well, if you're currently using 4 (quad core).
To limit the renderer to a certain number of threads, go to the Renderer settings panel, to the More Settings tab and set Maximum Threads to 2 (or the desired number).
- Oshyan