Negative Displacement - no longer working in Alpha?

Started by moodflow, April 29, 2008, 02:29:01 PM

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moodflow

Not a big thing at this time, as I am sure Planetside is overwhelmed with the new release. 

I did notice for future reference, that negative values in the displacement fields no longer seem to work.
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rcallicotte

Oh, crap.  Are you kidding?  Negative displacements can be incredibly useful.  Hope this is fixed.
So this is Disney World.  Can we live here?

Matt

Can you be more specific moodflow? Which displacement fields?
Just because milk is white doesn't mean that clouds are made of milk.

moodflow

I haven't done any further tests, but it appears to be with the displacement fields in power fractals.  The only reason I noticed it was that I loaded up an image I created a few weeks ago (which rendered properly), and the terrain rendered blank.  I took out the negative sign in front of the number in the displacement field of the power fractal and the terrain rendered.  I tested it a few more times and confirmed that it wouldn't render unless the number was positive.
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Matt

Ah... I can confirm that there's something wrong with the power fractal with negative displacement amplitude. I'll do something about it.

Matt
Just because milk is white doesn't mean that clouds are made of milk.

moodflow

Quote from: Matt on April 30, 2008, 06:22:21 AM
Ah... I can confirm that there's something wrong with the power fractal with negative displacement amplitude. I'll do something about it.

Matt


No worries.  I'm really impressed otherwise with the new release, especially with the transparent water and render time optimizations.  Very nice work indeed!  8)
http://www.moodflow.com
mood-inspiring images and music