CityEngine Released

Started by cyphyr, May 08, 2008, 11:23:13 AM

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cyphyr

CityEngine, a procedural city building program has just debuted with a free (unrestricted I think for non commercial uses) demo available on 26th May.

Link HERE

Richard
www.richardfraservfx.com
https://www.facebook.com/RichardFraserVFX/
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Ryzen 9 5950X OC@4Ghz, 64Gb (TG4 benchmark 4:13)

rcallicotte

Cool!  Thanks for the link.  Going on my to-do list.   ;D
So this is Disney World.  Can we live here?

sjefen

#2
This looks very interesting. Thanks for the link.
I can see many opportunitys with this and Terragen 2. I have already many ideas :)
ArtStation: https://www.artstation.com/royalt

AMD Ryzen Threadripper 1950X
128 GB RAM
GeForce RTX 3060 12GB

Will

The world is round... so you have to use spherical projection.

Mohawk20

I love the randomness.. would be a cool tool!
Howgh!

lightning


Oshyan

Veeery cool. I think I remember seeing this in an earlier research phase and I'm glad to see it's actually going to be made public. All we need now is a *plugin* for TG2 so you don't have to deal with exporting tons of geometry (and hoping the UV's match up). ;D

- Oshyan

cyphyr

On the developers old site (you'll have to google for it, lost the link) there were some downloadable models of Pompeii (I think). Pretty large file sizes for whole cities (60mb+) but nothing beyond TG's abilities. The only problem is that the obj's come down with point data only, ie. points no polygons. Anybody know how to convert them to polygons?
Richard
www.richardfraservfx.com
https://www.facebook.com/RichardFraserVFX/
/|\

Ryzen 9 5950X OC@4Ghz, 64Gb (TG4 benchmark 4:13)

JimB

I took a look at those Pompeii obj's. They came in fine with polys intact. But they certainly were huge and tested the machine to its limits. There seemed to be too many chimneys, though.
Some bits and bobs
The Galileo Fallacy, 'Argumentum ad Galileus':
"They laughed at Galileo. They're laughing at me. Therefore I am the next Galileo."

Nope. Galileo was right for the simpler reason that he was right.

Will

the moon obj I used a while back (and some times today) was around 800mbs so TG can handle it.
The world is round... so you have to use spherical projection.

Will

any idea on pricing yet?
The world is round... so you have to use spherical projection.

JimB

Quote from: Will on May 11, 2008, 07:44:27 AM
any idea on pricing yet?
I don't think we'll find out until the 23rd (I think that's the correct date).
Some bits and bobs
The Galileo Fallacy, 'Argumentum ad Galileus':
"They laughed at Galileo. They're laughing at me. Therefore I am the next Galileo."

Nope. Galileo was right for the simpler reason that he was right.


nvseal

I want. The free trial is music to my poor ears.  ;D

scott8933

This looks like a brilliant piece of software, an awesome addition to the toolbox... but I wonder about that mysterious price. Hope they're not thinking along the lines of Massive when they decide their pricing structure!