Cloud Question

Started by Will, January 09, 2007, 06:24:35 PM

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Will

Hello everyone, I was wondering on how to create larger cloud system for some of the renders im during from orbit. Im using a altocumolus volumetric layer with a depth of 1762 the shader is denisty fractal, Cloud denisty is 0.0131 and coverage ajust is -0.575. The clouds themselfs look fine but I just need to find a way to have a larger version of them so they don't look so scattered. ill try to give an image of this when I get get a chance.

Oh and its my first post (yay), glad to be on the fourms.  ;D
The world is round... so you have to use spherical projection.


Will

The world is round... so you have to use spherical projection.