Population outside bounding box

Started by nikita, July 06, 2008, 08:09:39 AM

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nikita

Found this while making an example file. Doesn't affect me, but it might cause problems elsewhere.
[attach=1]

tgd attached.

PG

I've had this too, even when using an image mask to cut them out. I've adjusted the contrast and used different filters to get a sharper line on the mask but it doesn't seem to make any difference. I'm guessing the bounding box isn't actually a binding parameter for the population otherwise you'd have boxes of trees or grass in every render but there must be a decent way to get around it, maybe with a distance shader.
Figured out how to do clicky signatures

choronr

I have this happen all the time. Seems to make no sense. There must be a better way to place plants where they are wanted.