I assume you were after coloured lightning. This is possible
There is a complex relationship between the Luminosity Colour and the overall luminosity value. I can't begin to understand this, by now I must have made over a hundred tests and have listened to a lot of Messiaen, If my neighbour doesn't like Messiaen he can come and figure this out and be thankful that it wasn't a full on Stockhausen or Steve Reich problem. (Drumming on repeat. Nice
).
For the example below I just took the second .tgd from my last post, opened the default shader attached to the lightning object and edited the Luminosity colour/value. I first ser the luminosity colour to <
R=32,
G=24,
B=16 > and then set the luminosity value to 128.
If someone can explain
EXACTLY how these values interact, (I assume that the diffuse colour plays a part), my neighbour will love you for ever.
Fortunately the values you set are saved. If you try to reset the colour you have to remember to reset the luminosity and like wise if you want to change the luminosity you have to reset the colour first. But they are preserved if you open a saved file.
This is dead cool; I wish I had tried it earlier, last week I spent hours trying to hide lights in the clouds, render times through the roof and results that didn't come near. Belgium!