Started by commorancy, August 01, 2008, 02:40:25 PM
Quote from: freelancah on October 02, 2008, 02:16:15 PMBTW I also tried with just 1 thread rendering and the same problem occured so atleast it's not related to the number of threads
Quote from: Oshyan on October 02, 2008, 11:41:42 PMBrian, try setting max threads to 0. I believe this still roughly emulates the single-threaded rendering of the past.It does seem like this may be a memory issue. The best way to tell is to monitor memory use for TG2 up until the moment it crashes. You can use Task Manager for this if you're willing to watch it (or perhaps check after it has crashed as it probably hasn't released the memory yet), or you can use more sophisticated long-term logging tools (one built-in to Windows is Perfmon, the Windows Performance Monitor, accessed through the Administrative Tools).- Oshyan
Quote from: jo on October 03, 2008, 10:39:10 PMHi Brian,It looks to me like a bit like you're running out of memory. I don't think the problem is a GDI leak because from the Process Explorer it seems like the number of GDI handles being used is about what I would expect.Can you please pack up all the files used in your scene and email them to me, or if it's getting close to 10 MB could you please upload them somewhere and send me a link? I'd like to try your scene with the Mac version and the Windows version.Regards,Jo
Quote from: jo on October 03, 2008, 10:39:10 PMHi Brian,Can you please pack up all the files used in your scene and email them to me, or if it's getting close to 10 MB could you please upload them somewhere and send me a link? I'd like to try your scene with the Mac version and the Windows version.Regards,Jo
Quote from: freelancah on October 06, 2008, 11:28:44 PMI changed from 32bit WIN XP to 64bit Vista and so far I've been able to render 1 of my previous works at full hd resolution without any errors. I will continue testing to see if I was just lucky or that the problem actually disapeared..
Quote from: calico on October 07, 2008, 09:51:18 AMThis is sort of off-task, but what about all other applications? Do these run on Vista 64 without trouble?