La p'tit2

Started by Martchi, August 05, 2008, 11:33:06 AM

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Oshyan

Yes, I agree Vray has the best results of any renderer currently. Again I only question whether it could handle a scene generated in the way that TG2 works, using so much displacement. I have done some limited experiments with the trial version of Vray using displacement and achieving results like TG2 was not possible for me. This could easily be because I don't know how to use Vray very well at all, but from what I found the render times for even basic displacement were not particularly impressive. I am curious to see if a more realistic scene between TG2 and Vray could be made to match and how the render times would compare. Most of what you see from Vray is indoor scenes, where it definitely excels, so I'd love to see what it can do outdoors...

- Oshyan

Christopher

Does Vray have physically accurate lighting methods? I looked at there site and could not find any myself. I'd say if not then Maxwell should produce even more realistic results then Vray does.

Oshyan

Quote from: Christopher on August 12, 2008, 11:57:46 PM
Does Vray have physically accurate lighting methods? I looked at there site and could not find any myself. I'd say if not then Maxwell should produce even more realistic results then Vray does.
Should in theory, but does not in practice, in most cases. Vray does simulate the most important and common complex lighting phenomena, like caustics, dispersion (I think), etc.

- Oshyan

Christopher

Quote from: Oshyan on August 13, 2008, 12:18:16 AM
Should in theory, but does not in practice, in most cases. Vray does simulate the most important and common complex lighting phenomena, like caustics, dispersion (I think), etc.

- Oshyan

In the case of Maxwell, there is the calculation of physical light information along the spectrum and a high dynamic range using an unbiased render engine. The spectral stuff i am assuming it calculates waves of light down to the nanometer i guess.

I think finalRender Stage-1 is another very good render engine.

rcallicotte

This is a good point, Oshyan.  Most of the scenes I've been impressed with are indoor or close architectural outdoor scenes with lots of ambient lighting and / or tricky light settings.


Quote from: Oshyan on August 12, 2008, 11:47:32 PM
Most of what you see from Vray is indoor scenes, where it definitely excels, so I'd love to see what it can do outdoors...

- Oshyan
So this is Disney World.  Can we live here?

sjefen

Why do people always forget mental ray?

- Terje
ArtStation: https://www.artstation.com/royalt

AMD Ryzen Threadripper 1950X
128 GB RAM
GeForce RTX 3060 12GB

moodflow

This is one of the best "foliage and light" TG2 images I've seen yet.  Very nice work!
http://www.moodflow.com
mood-inspiring images and music

Oshyan

Quote from: sjefen on August 13, 2008, 09:55:41 AM
Why do people always forget mental ray?

- Terje
Because Mental Ray is a lot harder to produce Vray-level images with. ;D

Maxwell is great in theory as an "unbiased renderer", but in practice Vray equals it in most respects, and does so with higher performance.

- Oshyan

lightning

#23
yeah vray is probably the best renderer i have used heaps of renderers
vray
mental ray
maxwell
Brazil
final render etc and vray gives me the best results i haven't been using it for that long (a couple of months)
so im still a rookie but im starting to gain a firm grip on it ;D
heres a wee render i did of the lush clump models that will be in the epic grass pack
scene made in max rendered with vray
took 1:30 seconds to render which is very quick!!

click to enlarge