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Smuggler's Beach (now with higher res)
Smuggler's Beach (now with higher res)
Started by moodflow, August 19, 2008, 11:55:00 AM
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dwilson
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Posts: 114
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Re: Smuggler's Beach
#15
August 20, 2008, 10:26:15 PM
This image is awesome and i can't wait to see the higher resolution version. It has really good lighting which is something I am working on right now. One suggetsion I would make is to darken the sand at least a little bit where it would be wet from the water.
Oshyan
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Posts: 13,674
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Re: Smuggler's Beach
#16
August 21, 2008, 12:09:19 AM
Lots of good suggestions here, but all-in-all it's already a really excellent and impressive image. If you continue to have trouble rendering it and don't mind packaging up all your files, I'd be glad to help on that score, unless you've got a better machine than me, which is more and more common.
2.4Ghz quad core, 8GB of RAM and (perhaps most importantly) Vista x64.
Anyway when you're done with this I'll comment further.
- Oshyan
arisdemos
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Re: Smuggler's Beach
#17
August 21, 2008, 12:10:13 AM
Splendid image the waves that are hitting the beach are just about perfect the outer ones could in my opinion use a little more of the inner waves foam spread.
moodflow
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Location: Imperial Beach, CA
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Re: Smuggler's Beach (with higher res)
#18
August 21, 2008, 10:57:32 AM
Last Edit
: August 21, 2008, 10:59:26 AM by moodflow
Hi All,
Many thanks for the compliments and suggestions. I was finally able to render it at 1024x768 last night (see below), which brought out even more detail. I agree with most of your suggestions and I am going to look into rendering it with these improvements, and possibly even higher resolution, like 1600x1200 (though one step at a time
).
I did notice there is some strange artifact on the side of the bluff to the left, so I'll have to figure out what that is and correct it.
Keep those suggestions coming!
-Jeff
http://www.moodflow.com
mood-inspiring images and music
Hetzen
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Posts: 1,998
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Re: Smuggler's Beach (now with higher res)
#19
August 21, 2008, 11:02:39 AM
That's looking really nice. I'm beggining to appreciate how much work goes into these scenes.
Just a thought, have you looked into adding some noise breakup on your white horses mask, to make it look more "bubbly" for want of a better description?
dandelO
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Re: Smuggler's Beach (now with higher res)
#20
August 21, 2008, 05:41:18 PM
Really, really nice, Moodflow.
The waves are superbly executed, with a little more roughness in the white foam breakers it's be topped. Still, it looks beautiful as it is.
Hannes
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Posts: 6,641
Location: Germany
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Re: Smuggler's Beach (now with higher res)
#21
August 21, 2008, 05:45:23 PM
Wow, I just saw your fantastic image. I love this shore. I think this is really one of the tricky things in TG2. Btw creating ocean water is one of the tricky things in each 3d-app.
inkydigit
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Re: Smuggler's Beach (now with higher res)
#22
August 21, 2008, 06:16:54 PM
top job!...love that modified tree you have used(any chance of sharing?}....and the rocks/waves...etc, etc!!....bigger is better...beautiful!
http://www.inkydigit.net
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Saurav
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Posts: 446
Location: Australia
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Re: Smuggler's Beach (now with higher res)
#23
August 21, 2008, 07:14:15 PM
The bigger version definitely reveals more details.
lightning
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Re: Smuggler's Beach (now with higher res)
#24
August 22, 2008, 03:50:00 AM
your renders alway blow my mind moodflow i love your trademark dreamy effect that you use in your images
the trees look friggen amazing in the forground and you must really have greaty knowledge of coastal rock formations and erosion because this is exactly what it looks like! and to top it all of i have never seen waves in terragen 2 look so damn realistic!!! the foam the bending shapes the transparency at the tips all just looks so real
love the clouds as well
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