Too small reflection?

Started by j_petrucci, August 30, 2008, 01:57:21 PM

Previous topic - Next topic

bigben

The only tweak you really need is the luminosity of your fake sun to match the brightness of the reflection of the sun. 

Cyber-Angel

Just a small note that may help the discussion here, the real world technical name for what people are calling a "Reflection" is Glitter Path for the physical phenomena under discussion, even though technically it is a type of reflection.

Regards to you.

Cyber-Angel     

Oshyan

The current implementation of the "sun disc" is quite simplistic and as you have noticed it does not reflect correctly or antialias properly, among other issues. Unfortunately I'm not sure that these things can be fixed before release as we are essentially in "feature lock" at this point, though they will certainly be addressed in the future. For the time being you can work around it as others have said, with reflection spread (or specular roughness if using a reflective shader), or by putting in a luminous sphere for your visible sun.

- Oshyan