Hi all,
I have a terrain made out of procedurals and at the end of the node list i have it converted in to a height field
that i plan to export as a LWO. I'd like to optimize how much geo gets exported so i tried to use the crop shader but i found
it difficult to guage the values that i need to type in to center the crop around the caemera position.
Is there a way to automatically center the heighfield crop shader around the camera?
might be a good feature.