default layer and opacity

Started by inkydigit, September 18, 2008, 05:37:54 AM

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inkydigit

when using a defualt layer with opacity below 0.5, the terrain/world disappears?
anyone else have this problem...know what's happening?
cheers
J
inkydigit in the area

rcallicotte

So this is Disney World.  Can we live here?

Matt

The opacity parameters in the Default Shader affect the opacity of the surface (object), not the shader itself. At the moment the renderer only supports full opacity or full transparency, nothing in between. Opacities below 0.5 are treated as fully transparent; opacities above 0.5 are treated as fully opaque.

Matt
Just because milk is white doesn't mean that clouds are made of milk.